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Eve online in-game economy
When you are playing the eve online game, you need to learn about the in-game economy system of it, so that it could help you to earn eve online isk in the game.
The in-game economy in eve online is an open economy that is largely player-driven. Non-player character merchants sell skill books used by players to learn new skills and blueprints to manufacture ships and modules. The players themselves gather the necessary raw materials to manufacture almost all of the ships and ship modules in the game. NPC ships can be looted or salvaged for items and materials, Non player created ships and equipment may be purchased from various NPC factions as a player gains status with them, and can be resold in the in-game economy.
The amount of money or materials in the universe is not fixed and, as such, the economy operates under supply and demand. Market manipulation is possible on a large scale, particular examples being ramping and bear raids. The game developer does not issue refunds on in-game purchases. This causes scamming to become an ever present risk. The economy is balanced by automatically introducing extra materials in underpopulated areas. This encourages an even spread of players.
The game provides support for the trading of in-game resources, including graphs of item price history, with Donchian Channel and daily average price. Some players operate primarily as traders, buying, selling and transporting goods to earn profits.
2010-03-17 14:03:46